Wednesday, January 26, 2011

Rockstar Games presents L.A. Noire


I first heard about L.A. Noire on a article on Ign.com back in 09. I didn't think to much of the game because of the fact it was going to be a PS3 exclusive. I still thought it would be cool, Grand Theft Auto in the late forty's. It wasn't until the second half of 2010, we got to see what this game would be about.




I have to be honest after watching this trailer last November, I was blown away by the game. The animations for the faces were phenomenal. The trailer hints at what the player will do during the game. I notice two sequences that will set L.A. Noire away from GTA. Investigating crime scenes and interrogations. The way I see it is when you go to do a mission the player will have to process a crime scene for evidence. Then, you question wittinesses to gather clues. Finally, you interrogate suspect(s) and nail the guy who committed the crime. As you get farther through the game cases will become more complicated and harder to know for sure how committed the crime, but the most important aspect of the trailer is the reveal of a Xbox 360 version. In case you didn't know I have a 360.   






The technology at hand has given Team Bondi (developer of the game) the ability to create realistic and believable characters. I think it funny how the actors have to get vintage 40's hair styles and makeup applied, like as if they are actors in a moive. It is understandable due to the fact their entire head is captured by several cameras. MotionScan technology is something truly amazing and it will give L.A. Noire a very strong presentation. 

MotionScan technology is made of win.





L.A. Noire is going to be one the best games of this year. I have no problem on predicting this will be game of the year. Everyone is waiting in anticipation as L.A. Noire sets to release for the Xbox 360 and PlayStation 3 on May 17(NA) and 20(EU).   



   

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